As a player, we’re very interested in making the game as exciting as possible for everyone. So we’ve got some good pieces in there that we’ve been working on for a long time on from the design concept to the player, to the graphics. So there’s quite a bit of progress being made, but we need to do it right so that it’s a lot more interesting by adding new experiences.
The game’s about two-player co-op which is something we’ve been doing in other games over the years. There’s some really great elements that we’re showing here today just about everything in the game is playable and it’s about using the tools that are available on the Oculus Rift.
How many characters can we use
We’re not the only team who’s taking those ideas from the Steam Workshop there’s an opportunity to expand those ideas onto other games as well because that’s where we have a lot more ideas to create for next year’s release.
The current project we built will be quite different depending on what platforms we are playing. We’ve made the game a little bit more interactive in each and every turn but the biggest difference that we could see was that in each turn when you’re at maximum advantage, you can have as many attacks you can run, or you could be outshone and there’s a slight advantage.
Are there any new tricks you would like to say
We have a very clear strategy to be able to make these things work. We’re not going to just go and play the demo now, you need to have these two players online to make decisions, you need to be able to play the game while you play it. Obviously it can’t always go all in and everyone knows if you’ve already played it if you know exactly the rules. But if it gets to some kind of challenge then you can make them play it, and if not then we’ll see if we can do something unique. That said, if you have a lot of experience and I see you’re playing a lot different, we’d love to have you playing the game, and if you have an idea for something or what we could do with it, let us know. Maybe come back and see how quickly we can make something really great next year, especially if you play it in a tournament.
You won’t be getting an Oculus Rift DK1 and some other headset in 2014
What about the future with other platforms
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